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Senior Narrative Game Designer

Aug 2023 - May 2025

UNSEEN, Inc.

My work on Kemuri centered on content design, and involved a lot of hands-on prototyping in UE5. My focus was on finding the best ways to deliver the narrative to the player. In addition to building content in-game, I was actively and consistently involved in studio discussions about how to improve the player experience and overall game loop, and tried my best to advocate for areas that were underdeveloped, or needed extra attention.

The game is currently still in development as of July 2025 (announce date TBA).

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© 2015-2024 by Idris Grey MacChruiteir

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